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January 12th, 2015, 10:18 AM   #1
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Are electricity and magnetism moving opposite directions in time?

It appears so. Imagine 2 vibrating loop of strings spiralling around eachother. Whenever one moves toward the other, the other is gravity slingshotted to accelerate and the part of its string ahead and behind are also accelerated. If that comes closer to the first string, the same happens from a different view of one string to the other. These strings are spinning opposite directions as they spiral eachother, which explains why in the Wavesim applet of soliton waves (it said simulating 1d schrodinger equation), alternating pairs of adjacent complex numbers are calculated, and then all the other adjacent pairs (even/odd vs odd/even) do the same calculation mirrored). This proceeds as the waves split and vibrate and can be just a plain soliton wave if you dont add bends to it. The calculations go back and forth like pascals triangle (which branches 2 above and 2 below each cell in a row) so what can affect what else is at most the number of time steps (no more than lightspeed, at least without what was done for sound speed pass the resonance frequency) of the pascalstri rows or the sine cosine going over and under eachother. Think of the 2 strings spiralling around eachother while going opposite directions. Since they're aligned at half index, 2 branching to 1 and 1 to 2 in many combinations, we cant say they are the same string since that doesnt match. But it appears wavesim is probably calculating 1 from the other or alternating between them somehow related to this.

I dont like how arbitrary it is there should be 2 strings spiralling around eachother needed for things to influence eachother on both sides. It doesnt make sense that there would be more than 1 string yet it (nearly?) completely depends on the other. What I'm looking for is a way to understand the combination of more strings, as they can be in space, including both spiralling in opposite directions in multiple of them. And what about some that dont have time? Do they need it?

I'm not sure if its just inverse distance squared or something more complex at this level, but then what is distance and time? Is distance on a string either of those? Or distance between them in some space I imagine them embedded in because my brain has to work that way sometimes?)

Think of sine and cosine as 2 balls that repeat ahead and behind on the same interval. The top balls move together and the bottom balls move together. You are a top ball and slowly go forward then slide down sine wave while the ball originally ahead of you below did a slide just like you at the same speed but ended above you. It was slowing down, and you are speeding up, but in this view you are both on half+anyinteger indexs (or with a factor of pi for circles). One is speed and one is position, but it doesnt exactly agree on the speed of the speed being position or something like that. Sine and cosine as derivatives of eachother take 4 derivatives to come back to where they started, but they dont come to where they started in strings except after a very long time of things mixing.

I am trying to figure out how to simulate 2 strings spiralling eachother like that while they move different directions in time so affect eachother ahead a half index and back a half index, except I dont want to assume any 2 points in the world, like any few in the 2 strings said to be related across strings, are related by assumption. I want to find how to calculate all parts of both strings at once in terms of distance between all pairs of points. Or is distance an idea that doesnt make sense since distance is made of vibrations of strings? Even so, PBranes are said to flow through eachother, so strings can be in a space even if its only approximate, and I want the distance function that describes all pairs of points including between those 2 different strings called Electricity and Magnetism.

Also, is it a recursive thing that I could branch magnetism into 2 more forces, and so on any path of branching?

Last edited by BenFRayfield; January 12th, 2015 at 10:33 AM.
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