|March 20th, 2017, 02:55 AM||#1|
Joined: Mar 2017
Robust QUAD QUAD Intersection in 3D
I met my first big problem with 3D intersection. I also try to ask on different math forum but with no luck. The problem is - ROBUST. I tryed to use Segment Polygon Intersection way but I failed at epsilon calculation. So my next step was through 2D projection. But even there I found some cases where this fail.
So, please. Does anyone have TESTED robust QUAD QUAD Intersection?
Last edited by unknow005; March 20th, 2017 at 03:47 AM.
|intersection, quad, robust|
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