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May 26th, 2013, 12:46 AM   #1
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Calculate bullet trajectory

I need to find future target position where shooting(AI) should shoot to 100% accuracy.
I got those:
- position of target
- position of AI(shooter)
- normalized vector from target to direction where it moves
- time for bullet to go from shooter to new target position
- speed of target it's normally from one to 3 value
- how far from shooter to new position of target

I need and .
Help will be nice.

It's for RTS game: https://sourceforge.net/projects/rtssimilartotas/
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May 27th, 2013, 05:47 AM   #2
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T = X*2 doesn't make sense, as you have defined X as a distance and T as a time.
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