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May 26th, 2013, 12:46 AM  #1 
Newbie Joined: May 2013 Posts: 1 Thanks: 0  Calculate bullet trajectory
I need to find future target position where shooting(AI) should shoot to 100% accuracy. I got those:  position of target  position of AI(shooter)  normalized vector from target to direction where it moves  time for bullet to go from shooter to new target position  speed of target it's normally from one to 3 value  how far from shooter to new position of target I need and . Help will be nice. It's for RTS game: https://sourceforge.net/projects/rtssimilartotas/ 
May 27th, 2013, 05:47 AM  #2 
Global Moderator Joined: Dec 2006 Posts: 17,719 Thanks: 1359 
T = X*2 doesn't make sense, as you have defined X as a distance and T as a time.


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