My Math Forum Calculate bullet trajectory

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 May 26th, 2013, 12:46 AM #1 Newbie   Joined: May 2013 Posts: 1 Thanks: 0 Calculate bullet trajectory I need to find future target position where shooting(AI) should shoot to 100% accuracy. I got those: $P$ - position of target $D$ - position of AI(shooter) $V$ - normalized vector from target to direction where it moves $T$ - time for bullet to go from shooter to new target position $S$ - speed of target it's normally from one to 3 value $X$ - how far from shooter to new position of target $T= X*2$ I need $X$ and $T$. Help will be nice. It's for RTS game: https://sourceforge.net/projects/rtssimilartotas/
 May 27th, 2013, 05:47 AM #2 Global Moderator   Joined: Dec 2006 Posts: 19,168 Thanks: 1640 T = X*2 doesn't make sense, as you have defined X as a distance and T as a time.

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### rts calculate bullet path

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